This project was a collaborative effort to create an experimental narrative in virtual reality format. Our story surrounded a fantasy steampunk inspired theme in which the participant explored a tower structure to visit characters who provide different strings to a problem plaguing the village. The end allows the participant to make a decision about how to handle the problem based on their interactions with the characters.
My role included modeling the characters in the experience. The characters were then rigged using Adobe Mixamo and motion captured. One character was live performed using Pegasus in Unity 3D.